01
MOQ
Practical custom quantities
Custom projects start with quantity, timeline, decoration method, and project type.
CUSTOM / TRADE
FLASK VESSEL · COMMISSIONED BRAND PROGRAMS
WHY THIS EXISTS
WHAT WE REJECT
R-01
R-02
R-03
R-04
WHAT WE BUILD INSTEAD
B-01
B-02
B-03
B-04
A logo should identify the object, not rescue it.
OBJECT SYSTEM
FRONT CALIBRATION · BACK LOGO ZONE · LID MARK · STRAP OPTION
01
02
03
04
The Flask Vessel gives organizations a physical object with form, function, and scientific memory already built in.
LOGO PLACEMENT
PLACEMENT MAP · FRONT RESERVED · BACK LOGO ZONE · LID ICON · STRAP PATH
01
BACK
Rectangular logos
Longer wordmarks
Department marks
02
LID
Icons
Round marks
Monograms
Simple symbols
03
STRAP
Event programs
Brand colors
Distributor programs
Corporate gifting
04
FRONT
Calibration identity
Scientific recognition
Product consistency
Logo placement should serve the object, not overpower it.
BUILT FOR
01
PHARMA / BIOTECH
Launch gifts
Employee recognition
Conference programs
02
LABS
Client gifts
Internal teams
Technical events
03
UNIVERSITIES
Department gifts
Alumni programs
Science outreach
04
MUSEUMS
Retail programs
Donor gifts
Exhibit-adjacent merchandise
05
DISTRIBUTORS
Client pitches
Spec samples
Program opportunities
06
R&D TEAMS
Innovation events
Team recognition
Product development groups
The best fit is not every organization. It is the organization that wants the object to say something before the logo does.
PROJECT PATHWAY
Send the working constraints.
PROGRAM TIERS
01
SMALL RUNS
Team gifts
Department use
Focused gifting
02
PROGRAM ORDERS
Corporate gifting
Conference programs
University departments
03
WHOLESALE
Museum retail
Science centers
University stores
04
LARGE PROGRAMS
Distributor programs
Strategic partnerships
Multi-touchpoint branding
Pricing follows the project.
DISTRIBUTOR SUPPORT
01
MOCKUPS
02
SAMPLES
03
ARTWORK
04
QUOTES
05
PROGRAMS
06
CATEGORY FIT
Support pricing is reviewed for qualified program opportunities.
RETAIL FIT · SCIENCE MUSEUMS · UNIVERSITY STORES · SPECIALTY SHOPS
RETAIL / MUSEUM
01
SILHOUETTE
02
TONE
03
FUNCTION
04
GIFTING
05
PRESENTATION
06
CATEGORY
A strong retail object should be clear from across the shelf, useful in the hand, and specific enough to belong in the store.
BEFORE YOU INQUIRE
Vague inquiries produce vague quotes. Clear constraints produce useful answers.
TRADE INQUIRY
TRADE FAQ
The strongest custom projects begin with constraints, not assumptions.
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